Fallen Earth Wiki
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__NOCATEGORYGALLERY__
__NOCATEGORYGALLERY__Knowledge is an ability gained from [[:Category:Skills|Abilities]], [[:Category:Mutations|Mutations]], or a set of [[:Category:Tradeskills|Recipes]]. Each Knowledge must be learned separately and requires advancement in various Skills.
 
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'''Knowledges''' are Fallen Earth's mechanic for granting a clone the ability to perform certain [[:Category:Actions|Actions]], craft a particular set of [[:Category:Recipes|Recipes]], [[Fast Travel|fast travel]] to a particular [[:Category:Locations|location]], harvest various types of [[:Category:Nodes|nodes]], and to keep track of particular upgrades.
   
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Each Knowledge must be learned separately.
For example, learning Light Rifle, a Ballistics Knowledge, requires a Ballistics skill of 75. It teaches you how to make Light Rifle Barrels, Light Rifle Actions, and Light Rifle Bodies, and how to combine these parts into a number of different rifles. If characters max out their respective skills, they can learn Knowledge ten levels higher than their level. So if Light Rifle is a 25th level knowledge, a character could learn it at level 15 if they max out their Ballistics skill (and thus their Intelligence and Perception attributes). NPC opponents generally drop items equal to or below their level; thus crafters are the best source of equipment, since they can make things above their level.
 
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*[[:Category:Action Knowledges|Action Knowledges]] require advancement in certain [[Skills]] & [[Mutations]], and are generally learned directly from [[:Category:Trainers|Trainers]].
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**For example, learning [[Knowledge: Ablate 4]], an [[:Category:Enhancement Knowledges|Enhancement Knowledge]], requires an [[Enhancement]] [[Mutations|mutation]] of 126. It allows the clone to use the [[:Category:Actions|action]] [[Action: Ablate 4|Ablate 4]].
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*[[:Category:Recipe Knowledges|Recipe Knowledges]] usually require advancement in certain [[Tradeskills]], and are learned from [[:Category:Manuals|Manuals]] which are generally purchased off [[:Category:Trainers|Trainers]].
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**For example, learning [[Knowledge: Short Barrels]], a [[:Category:Ballistics Knowledges|Ballistics Knowledge]], requires a [[:Category:Ballistics|Ballistics]] [[Skills|skill]] of 30.
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*[[:Category:Fast Travel Knowledges|Fast Travel Knowledges]] require a clone to go interact with the corresponding Fast Travel Terminal.
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**For example, learning [[Knowledge: Citadel Fast Travel]] requires a clone to interact with the Fast Travel Terminal nearest [[Citadel]].
 
[[Category:Main Category]]
 
[[Category:Main Category]]

Revision as of 18:29, 16 April 2014

Knowledges are Fallen Earth's mechanic for granting a clone the ability to perform certain Actions, craft a particular set of Recipes, fast travel to a particular location, harvest various types of nodes, and to keep track of particular upgrades.

Each Knowledge must be learned separately.

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