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[[File:Keep_Flag_Icon.jpg|thumb|Keep Flag Indicator]]
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[[File:Keep_Exterior.jpg|thumb|200px|A view of a Tech controlled Keep]]
Keeps are indicated on the map as a red circle with a F within. A Keep will have a guard of it's controlling fraction. After killing the guard, a player can click on the flag to begin the capture process. The player must remain within the red circle for five minutes. If the player successfully defends the flag for the 5 min, the flag will change to the player's fraction. Also, every member of the team will receive a [[Fraction Control Crate]] in the mail.
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A Keep contains a factional flag, a [[Keep Door|Door]], and [[Keep_Lifenet_Generator|LifeNet Generator]] that can be upgraded. [[:Category:Locations_(Towers)|Towers]] contain just a factional flag. A Keep will have a guard of it's controlling faction. After killing the guard, a player can click on the flag to begin the capture process. The player must remain within the red circle for five minutes. If the player successfully defends the flag for the 5 min, the flag will change to the player's faction. Also, every member of the team will receive a [[Faction Control Crate]] in the mail.
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=='''[[Bank|Vaults]]'''==
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*[[Sector Vault]]
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*[[Barter Vault]]
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*[[VIP Vault]]
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*[[Utility Vault]]
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[[Category:Global Territory Control]]
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[[Category:PVP Zones]]

Revision as of 12:17, 2 September 2016

Keep Exterior

A view of a Tech controlled Keep

A Keep contains a factional flag, a Door, and LifeNet Generator that can be upgraded. Towers contain just a factional flag. A Keep will have a guard of it's controlling faction. After killing the guard, a player can click on the flag to begin the capture process. The player must remain within the red circle for five minutes. If the player successfully defends the flag for the 5 min, the flag will change to the player's faction. Also, every member of the team will receive a Faction Control Crate in the mail.

Vaults

All items (13)