
Social unlocks the Diplomatic Immunity, Inconspicuous, and Motivational Speaker active effects. Use these active affects to increase your armor and defenses, reduce your aggro, and increase team healing.
Your Social skill is your ability to work mercantile deals in your favor and manipulate others. Max value equals 75% Charisma plus 25% Perception.
Social gives a discount when buying and a markup when selling to NPCs of equal or lower level than you.
- Increases your purchasing discounts. Get up to a 40% discount, depending on Merchant's Social.
- Increases your selling profits. NPCs pay as much as 35% of item's value, depending on Merchant's Social.
- Use items that increase Social for greater benefits, even past your max skill!

Diplomatic Immunity[]
Action | Description | Skill Req. |
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This Social ability increases your Primary, Secondary, and Tertiary armor by 100, 200, and 250, and your melee and ranged defense by 12 for 15 seconds. If casted on self effects are reduced by 50%. Costs 25 stamina and has a 1 minute cooldown. | 60 Social |
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This Social ability increases your Primary, Secondary, and Tertiary armor by 200, 400, and 500, and your melee and ranged defense by 24 for 15 seconds. If casted on self effects are reduced by 50%. Costs 37 stamina and has a 1 minute cooldown. | 90 Social |
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This Social ability increases your Primary, Secondary, and Tertiary armor by 400, 600, and 750, and your melee and ranged defense by 36 for 15 seconds. If casted on self effects are reduced by 50%. Costs 50 stamina and has a 1 minute cooldown. | 120 Social |
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This Social ability increases your Primary, Secondary, and Tertiary armor by 600, 800, and 1000, and your melee and ranged defense by 48 for 15 seconds. If casted on self effects are reduced by 50%. Costs 62 stamina and has a 1 minute cooldown. | 150 Social |
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This Social ability increases your Primary, Secondary, and Tertiary armor by 800, 1000, and 1250, and your melee and ranged defense by 64 for 15 seconds. If casted on self effects are reduced by 50%. Costs 75 stamina and has a 1 minute cooldown. | 180 Social |
Inconspicuous[]
Action | Description | Skill Req. |
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This Social ability reduces the aggression your target has toward you. Costs 11 Stamina and has a 30 second cooldown. | 45 Social |
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This Social ability reduces the aggression your target has toward you. Costs 19 Stamina and has a 30 second cooldown. | 75 Social |
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This Social ability reduces the aggression your target has toward you. Costs 26 Stamina and has a 30 second cooldown. | 105 Social |
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This Social ability reduces the aggression your target has toward you. Costs 34 Stamina and has a 30 second cooldown. | 135 Social |
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This Social ability reduces the aggression your target has toward you. Costs 41 Stamina and has a 30 second cooldown. | 165 Social |
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This Social ability reduces the aggression your target has toward you. Costs 45 Stamina and has a 30 second cooldown. | 195 Social |
Motivational Speaker[]
Action | Description | Skill Req. |
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This Social ability increases the effectiveness of heals on your team by 3%. You may only run one aura at a time. | 70 Social |
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This Social ability increases the effectiveness of heals on your team by 6%. You may only run one aura at a time. | 100 Social |
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This Social ability increases the effectiveness of heals on your team by 9%. You may only run one aura at a time. | 130 Social |
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This Social ability increases the effectiveness of heals on your team by 12%. You may only run one aura at a time. | 160 Social |
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This Social ability increases the effectiveness of heals on your team by 15%. You may only run one aura at a time. | 190 Social |
All items (16)
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