Fallen Earth Wiki
mNo edit summary
mNo edit summary
Line 7: Line 7:
 
* Increases your purchasing discounts. Get up to a 40% discount, depending on Merchant's Social.
 
* Increases your purchasing discounts. Get up to a 40% discount, depending on Merchant's Social.
 
* Increases your selling profits. NPCs pay as much as 35% of item's value, depending on Merchant's Social.
 
* Increases your selling profits. NPCs pay as much as 35% of item's value, depending on Merchant's Social.
* Keeping this skill maxed will lower prices at merchants and trainers. Use items that increase Social for greater benefits, even past your max skill!
+
* Use items that increase Social for greater benefits, even past your max skill!
   
 
== Diplomatic Immunity ==
 
== Diplomatic Immunity ==

Revision as of 22:47, 25 July 2013

Social Icon

Social unlocks the Diplomatic Immunity, Inconspicuous, and Motivational Speaker active effects. Use these active affects to increase your armor and defenses, reduce your aggro, and increase team healing.

Your Social skill is your ability to work mercantile deals in your favor and manipulate others. Max value equals 75% Charisma plus 25% Perception.

Social gives a discount when buying and a markup when selling to NPCs of equal or lower level than you.

  • Increases your purchasing discounts. Get up to a 40% discount, depending on Merchant's Social.
  • Increases your selling profits. NPCs pay as much as 35% of item's value, depending on Merchant's Social.
  • Use items that increase Social for greater benefits, even past your max skill!

Diplomatic Immunity

Action Description Skill Req.
Diplomatic Immunity Diplomatic Immunity 1 This Social ability increases your Primary, Secondary, and Tertiary armor by 100, 200, and 250, and your melee and ranged defense by 12 for 15 seconds. If casted on self effects are reduced by 50%. Costs 25 stamina and has a 1 minute cooldown. 60 Social
Diplomatic Immunity Diplomatic Immunity 2 This Social ability increases your Primary, Secondary, and Tertiary armor by 200, 400, and 500, and your melee and ranged defense by 24 for 15 seconds. If casted on self effects are reduced by 50%. Costs 37 stamina and has a 1 minute cooldown. 90 Social
Diplomatic Immunity Diplomatic Immunity 3 This Social ability increases your Primary, Secondary, and Tertiary armor by 400, 600, and 750, and your melee and ranged defense by 36 for 15 seconds. If casted on self effects are reduced by 50%. Costs 50 stamina and has a 1 minute cooldown. 120 Social
Diplomatic Immunity Diplomatic Immunity 4 This Social ability increases your Primary, Secondary, and Tertiary armor by 600, 800, and 1000, and your melee and ranged defense by 48 for 15 seconds. If casted on self effects are reduced by 50%. Costs 62 stamina and has a 1 minute cooldown. 150 Social
Diplomatic Immunity Diplomatic Immunity 5 This Social ability increases your Primary, Secondary, and Tertiary armor by 800, 1000, and 1250, and your melee and ranged defense by 64 for 15 seconds. If casted on self effects are reduced by 50%. Costs 75 stamina and has a 1 minute cooldown. 180 Social


Inconspicuous

Action Description Skill Req.
Inconspicuous Inconspicuous 1 This Social ability reduces the aggression your target has toward you. Costs 11 Stamina and has a 30 second cooldown. 45 Social
Inconspicuous Inconspicuous 2 This Social ability reduces the aggression your target has toward you. Costs 19 Stamina and has a 30 second cooldown. 75 Social
Inconspicuous Inconspicuous 3 This Social ability reduces the aggression your target has toward you. Costs 26 Stamina and has a 30 second cooldown. 105 Social
Inconspicuous Inconspicuous 4 This Social ability reduces the aggression your target has toward you. Costs 34 Stamina and has a 30 second cooldown. 135 Social
Inconspicuous Inconspicuous 5 This Social ability reduces the aggression your target has toward you. Costs 41 Stamina and has a 30 second cooldown. 165 Social
Inconspicuous Inconspicuous 6 This Social ability reduces the aggression your target has toward you. Costs 45 Stamina and has a 30 second cooldown. 195 Social


Motivational Speaker

Action Description Skill Req.
Motivational Speaker Motivational Speaker 1 This Social ability increases the effectiveness of heals on your team by 3%. You may only run one aura at a time. 70 Social
Motivational Speaker Motivational Speaker 2 This Social ability increases the effectiveness of heals on your team by 6%. You may only run one aura at a time. 100 Social
Motivational Speaker Motivational Speaker 3 This Social ability increases the effectiveness of heals on your team by 9%. You may only run one aura at a time. 130 Social
Motivational Speaker Motivational Speaker 4 This Social ability increases the effectiveness of heals on your team by 12%. You may only run one aura at a time. 160 Social
Motivational Speaker Motivational Speaker 5 This Social ability increases the effectiveness of heals on your team by 15%. You may only run one aura at a time. 190 Social

All items (16)