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Getting a vehicle is a long and arduous process. Not counting gathering the necessary resources, characters have to acquire knowledge about how to craft the various vehicles which includes researching the components, crafting the components and then finally assembling them into a usable vehicle – each of these steps taking several hours. All vehicle crafting is done by use of the Science tradeskill.

To get started with vehicle crafting, characters are able to do a number of quests (located in Sector 1) which on completion teaches the proper knowledge to start crafting and researching more advanced vehicles. All these quests also rewards a vehicle component that is used to craft the basic ATV.

Vehicles allowing passengers currently does not exist, but will perhaps be added in the future.


Vehicle Statistics


Craftable vehicles

All vehicles and their components are made using the Science tradeskill.

 

ATVs


Motorcycles


Dune Buggies


Interceptors


Vandals


Special Vehicles

Those vehicles are buyable in Marketplace, Reward Merchants, Auction or found in Black Boxes.

 



Fuel

Different vehicles require different types of fuel. Fuel can be bought at most garages (which usually are located outside towns and are marked by a red gasoline can on the map) or crafted by characters using the Science tradeskill.

Types of fuel:


Flying Vehicles

There are currently no plans for pilotable vehicles. A large part of the travel elements in the Fallen Earth world are based on terrain, such as huge canyons making the trip between two points three hundred yards away take a few hours instead of a few minutes. While the developers want people to be able to get where the fun is, adding the capacity to fly would make a humongous change to the overall flavor of the game and one they don't think would be a change for the better. P.S. Maybe hover vehicles or magnetic drive, both not capabale to fly high above ground.

All items (60)

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