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===[[Plateau]]===
 
===[[Plateau]]===
 
*[[Event: Duneworm Sighting!|Duneworm Sighting!]]
 
*[[Event: Duneworm Sighting!|Duneworm Sighting!]]
*[[Event: Coyote King Sighting!|Coyote King Sighting!]]
 
 
*[[Event: Giant Armadillazilla Sighting!|Giant Armadillazilla Sighting!]]
 
*[[Event: Giant Armadillazilla Sighting!|Giant Armadillazilla Sighting!]]
 
===[[Northfields]]===
 
===[[Northfields]]===
*[[Event: Great Bear Sighting!|Great Bear Sighting!]]
+
*[[Event: Great Bear sighting!|Great Bear sighting!]]
 
*[[Event: Pale One|Pale One]]
 
*[[Event: Pale One|Pale One]]
 
===[[Kaibab Forest]]===
 
===[[Kaibab Forest]]===
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*[[Event: Help Papermill Make Paper|Help Papermill Make Paper]] in [[Papermill]]
 
*[[Event: Help Papermill Make Paper|Help Papermill Make Paper]] in [[Papermill]]
 
*[[Event: El Cadejo!|El Cadejo!]]
 
*[[Event: El Cadejo!|El Cadejo!]]
*[[Event: Super Soldier Sighting!|Super Soldier Sighting!]]
+
*[[Event: Super Soldier sighting!|Super Soldier sighting!]]
 
===[[Alpha Zone]]===
 
===[[Alpha Zone]]===
*[[Event: Venomous Drocera Sighting!|Venomous Drocera Sighting!]]
+
*[[Event: Venomous Drocera sighting!|Venomous Drocera sighting!]]
 
===[[The Outpost]]===
 
===[[The Outpost]]===
*[[Event: Unknown Sighting!|Unknown Sighting!]]
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*[[Event: Unknown sighting!|Unknown sighting!]]
 
*[[Event: Outsider Invasion|Outsider Invasion]]
 
*[[Event: Outsider Invasion|Outsider Invasion]]
 
==Types of World Events==
 
==Types of World Events==

Revision as of 17:03, 18 May 2015


The World Event system is Fallen Earth's answer to dynamic content.

Known World Events

Multiple Sectors

Plateau

Northfields

Kaibab Forest

Alpha Zone

The Outpost

Types of World Events

There are currently three basic kinds of World Events: Node, Attack, and Effect. Node events spawn harvest nodes at a random location. Attack events can spawn a creatures in a random area or creatures that attack a specific point. They can spawn creatures in waves, as regular generators with a respawn time, or all at once. Effect events can apply an effect to all players, all NPCs, or just certain NPCs.
We also have a more advanced World Event which we call Goal events as each one can have five separate goals that players must complete.

World Map Icons

All players in the game receive the icon, name, and position for every objective on the map. All players should be able to see at a glance where a random boss has spawned, or where additional resource nodes are. You can see all the objectives in the game on the map, not just the ones for your current sector. If you mouseover any objective icon, a more detailed description will pop up.

Rewards

World Events track player participation. When a World Event succeeds, all players who have participated get a mission that instantly completes itself and offers rewards. The rewards can be anything a mission can give you: experience, items, AP, faction, chips, defense tokens, etc. The rewards are scaled based on your participation. Someone who killed 50 rotters will get a larger reward than someone who killed just 1. If you stop participating for too long or go offline, you may not get any reward. And of course there is no reward for failure.[1]

All items (61)

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