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== Overview ==
 
== Overview ==
'''''Fallen Earth'' ''' is a science fiction MMORPG in development by [[Icarus Studios, LLC.]]. It is set in a post-apocalyptic world.
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''' ''Fallen Earth'' ''' is a science fiction MMORPG in development by [[Icarus Studios, LLC.]]. It is set in a post-apocalyptic world.
   
 
The ''Fallen Earth'' story takes place in the 22nd century, in a post-apocalyptic world. In the ruins of old Earth the player encounters genetically altered beasts, advanced technology, and warring ''Factions''. Some factions seek to rebuild the old world while others, such as [[CHOTA]], wish to destroy it. Players start the game as neutrals and can later join one of 6 [[factions]]. The environment is set in "sectors" which can be advanced through at the players own pace, each of which continue the story-arc of the game.
 
The ''Fallen Earth'' story takes place in the 22nd century, in a post-apocalyptic world. In the ruins of old Earth the player encounters genetically altered beasts, advanced technology, and warring ''Factions''. Some factions seek to rebuild the old world while others, such as [[CHOTA]], wish to destroy it. Players start the game as neutrals and can later join one of 6 [[factions]]. The environment is set in "sectors" which can be advanced through at the players own pace, each of which continue the story-arc of the game.
   
 
== The World of Fallen Earth ==
 
== The World of Fallen Earth ==
The total map size is roughly 83 km by 83 km (the exact numbers would be 83.89 x 83.89), or roughly 7000+ square kilometers (2702+ square miles). Exploration offers rewards both in the form of exploration [[experience]] and in terms of finding content that other players will miss since they are not explicitly pointed towards it. Players who go off into remote areas will find something there, such as an encounter area or a particularly rich [[Harvesting|salvage]] area. The world has been populated to reward players who go looking into every nook and cranny, so they'll find content that less exploration-oriented players will miss. Initially, radiation zones and other threats will keep players out of some parts of the map, but they will be able to reach a lot of it.
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The total map size is roughly 83 km by 83 km (the exact numbers would be 83.89 x 83.89), or roughly 7000+ square kilometers. Exploration offers rewards both in the form of exploration [[experience]] and in terms of finding content that other players will miss since they are not explicitly pointed towards it. Players who go off into remote areas will find something there, such as an encounter area or a particularly rich [[Harvesting|salvage]] area. The world has been populated to reward players who go looking into every nook and cranny, so they'll find content that less exploration-oriented players will miss. Initially, radiation zones and other threats will keep players out of some parts of the map, but they will be able to reach a lot of it.
   
 
== Game Features ==
 
== Game Features ==
 
 
 
=== Common Features ===
 
=== Common Features ===
* '''Auction House''': They will be found in the barter towns located in each sector. They are operated by the Bankers Guild of the Grand Canyon, one of the few groups that remains neutral in the struggle between the factions.
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* '''Auction House''': They will be found in the barter towns located in each sector. They are operated by the Bankers Guild of the Grand Canyon, one of the few groups that remains neutral in the struggle between the factions.
* '''Bank''': Lockers that can be used for storage can be found in most towns. All lockers access the same set of items, allowing people to get at their gear from anywhere. This is because running across a sector to get something you forgot in an old locker could take 1-2 hours and that's really frustrating.
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* '''Mail system''': Each town will have a post office, mail box, or officer of Franklin's Riders present to pick up and deliver mail. Franklin's Riders are the other major neutral faction in the Grand Canyon.
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* '''Bank''': Lockers that can be used for storage can be found in most towns. All lockers access the same set of items, allowing people to get at their gear from anywhere. This is because running across a sector to get something you forgot in an old locker could take 1-2 hours and that's really frustrating.
* '''PMs Between Players''': Players will be able to send private messages to other players. They will also be able to speak in local, team, and region chat. Guild and faction chat functionality has not been finalized.
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* '''Emotes''': Lots and lots of emotes. And facial expressions too, so you can set your character to be happy, angry, sad, etc.
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* '''Mail system''': Each town will have a post office, mail box, or officer of Franklin's Riders present to pick up and deliver mail. Franklin's Riders are the other major neutral faction in the Grand Canyon.
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* '''PMs Between Players''': Players will be able to send private messages to other players. They will also be able to speak in local, team, and region chat. Guild and faction chat functionality has not been finalized.
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* '''Emotes''': Lots and lots of emotes. And facial expressions too, so you can set your character to be happy, angry, sad, etc.
   
 
=== Lone Wolf vs Group-based Content ===
 
=== Lone Wolf vs Group-based Content ===
Most content in the game is soloable, though obviously doing things with a group is faster and easier. Going into raider hideouts or other areas where your enemies may be tightly packed is possible alone, but very difficult. Also the larger instances may have tasks that may only be completed by multiple players. This content is mainly found in levels, instances, and large creature hideouts.
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Most content in the game is soloable, though obviously doing things with a group is faster and easier. Going into raider hideouts or other areas where your enemies may be tightly packed is possible alone, but very difficult. Also the larger instances may have tasks that may only be completed my multiple players. This content is mainly found in levels, instances, and large creature hideouts.
   
 
=== Character Creation ===
 
=== Character Creation ===
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=== Equipment ===
 
=== Equipment ===
''Fallen Earth'' will have thousands of [[:Category:Items|items]] of varying strength for players to choose from and as many as 22 slots to equip these accessories. Further more, you wont just be able to wear items, you'll be able to wear them the way you want to. In Newsletter #5 ''(November 2005)'' the developers revealed that you'll be able to wear baseball caps forward or backwards, tuck or untuck your shirt, and even zip your jacket up or leave it open. Other in-depth customizations like this have yet to come to light.
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''Fallen Earth'' will have thousands of [[:Category:Items|items]] of varying strength for players to choose from and as many as 22 slots to equip these accessories. Further more, you wont just be able to wear items, you'll be able to wear them the way you want to. In Newsletter #5 ''(November 2005)'' the developers revealed that you'll be able to wear baseball caps forward or backwards, tuck or untuck your shirt, and even zip your jacket up or leave it open. Other indepth customizations like this have yet to come to light.
 
*Possible Equipment ''(Clothing, Armor)''
 
*Possible Equipment ''(Clothing, Armor)''
 
**Bandannas, hockey mask, gas mask, Cowboy Hat, top hat, Welding Helmet, sunglasses, eye patch, goggles, etcetera
 
**Bandannas, hockey mask, gas mask, Cowboy Hat, top hat, Welding Helmet, sunglasses, eye patch, goggles, etcetera
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*Customizable: Armor, weapons, etcetera
 
*Customizable: Armor, weapons, etcetera
 
*Roadways and the different terrain below your feet and wheels will affect your vehicle's performance
 
*Roadways and the different terrain below your feet and wheels will affect your vehicle's performance
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== Sources ==
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* {{Cite web |url=http://forums.fallenearth.com/fallenearth/showthread.php?t=895 |title=Question of the Week: April 17, 2007 - Will there be standard MMO conventions? / What is a story arc? |publisher=Fallen Earth.com | accessdate=2007-07-01 }}
   
 
== Related Articles ==
 
== Related Articles ==
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== Sources ==
 
== Sources ==
* {{Cite web |url=http://forums.fallenearth.com/fallenearth/showthread.php?t=895 |title=Question of the Week: April 17, 2007 - Will there be standard MMO conventions? / What is a story arc? |publisher=Fallen Earth.com | accessdate=2007-07-01 }}
 
 
* {{Cite web |url=http://forums.fallenearth.com/fallenearth/showthread.php?t=697 |title=Question of the Week: March 21, 2007 - How about <insert several questions here>? |publisher=Fallen Earth.com |accessdate=2007-06-29 }}
 
* {{Cite web |url=http://forums.fallenearth.com/fallenearth/showthread.php?t=697 |title=Question of the Week: March 21, 2007 - How about <insert several questions here>? |publisher=Fallen Earth.com |accessdate=2007-06-29 }}
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[[Category:Main Category]]
 
[[Category:Main Category]]
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