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== Related Articles ==
 
== Related Articles ==
 
* [[Factions]]
 
* [[Factions]]
* Category: [[Category:Game mechanics|Game mechanics]]
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== Sources ==
 
== Sources ==

Revision as of 18:19, July 1, 2007

Overview

Fallen Earth is a science fiction MMORPG in development by Icarus Studios, LLC.. It is set in a post-apocalyptic world.

The Fallen Earth story takes place in the 22nd century, in a post-apocalyptic world. In the ruins of old Earth the player encounters genetically altered beasts, advanced technology, and warring Factions. Some factions seek to rebuild the old world while others, such as CHOTA, wish to destroy it. Players start the game as neutrals and can later join one of 6 factions. The environment is set in "sectors" which can be advanced through at the players own pace, each of which continue the story-arc of the game.

The World of Fallen Earth

The total map size is roughly 83 km by 83 km (the exact numbers would be 83.89 x 83.89), or roughly 7000+ square kilometers. Exploration offers rewards both in the form of exploration experience and in terms of finding content that other players will miss since they are not explicitly pointed towards it. Players who go off into remote areas will find something there, such as an encounter area or a particularly rich salvage area. The world has been populated to reward players who go looking into every nook and cranny, so they'll find content that less exploration-oriented players will miss. Initially, radiation zones and other threats will keep players out of some parts of the map, but they will be able to reach a lot of it.

Game Features

Character Creation

In terms of Character Creation, Fallen Earth promises to have thousands of facial and body combinations for players to create their character from including: faces, skin tones, hairstyles, body and facial hair, piercings, body art (tattoos), and makeup.

Equipment

Fallen Earth will have thousands of items of varying strength for players to choose from and as many as 22 slots to equip these accessories. Further more, you wont just be able to wear items, you'll be able to wear them the way you want to. In Newsletter #5 (November 2005) the developers revealed that you'll be able to wear baseball caps forward or backwards, tuck or untuck your shirt, and even zip your jacket up or leave it open. Other indepth customizations like this have yet to come to light.

  • Possible Equipment (Clothing, Armor)
    • Bandannas, hockey mask, gas mask, Cowboy Hat, top hat, Welding Helmet, sunglasses, eye patch, goggles, etcetera
    • Jackets (jean, leather), t-shirts, shoulder pads, trench coat, tank tops, etcetera

Weapons

Fallen Earth will allow its players to carry as many as 6 active weapons which will be a part of your character's appearance (visible to yourself and other players).

  • Baseball Bat
  • Baseball Bat (with spikes)
  • Handguns
  • Rifles, Assault Rifles
  • Projectile Based Grenades, Rocket Propelled Grenades
  • Mines

Vehicles

Fallen Earth will allow players to drive vehicles of both single occupancy and vehicles which can seat multiple passengers. In the Worm 2005 Trailer, released on the official Fallen Earth web site, a dunebuggy is featured. It is expected that Fallen Earth will be so big that vehicles will be an important feature this game has.

  • Customizable: Armor, weapons, etcetera
  • Roadways and the different terrain below your feet and wheels will affect your vehicle's performance

Related Articles

Sources

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