Intelligence contributes to Gamma, Gamma Regeneration, and resistance to mutation attacks ("Mind Save"). It also increases the skill-caps for the First Aid, Group Tactics, and Precision skills, and the Nano-Manipulation, and Thermal Control mutations, as well as ALL trade skills.

Increase Intelligence if you're serious about crafting or playing group-support roles.

Can be raised by spending 5 AP.

Affect on Skill CapEdit

Every Point InvestedEdit

  • Gamma +3
  • Gamma Regeneration +.1
  • Mind Save +.25


Community content is available under CC-BY-SA unless otherwise noted.