FANDOM

A FANDOM user
  Loading editor
  • Hello boss hunter! I have a task for you.

    I found a Thomas Grynche, just outside Embry, at /waypoint 4191813 3237552, which might have some rare loot. He only appears during the First Night event, and there may be more such bosses in other sectors. 

      Loading editor
    • Miao, thanks, I know about him. He is a part of First Night event to more secure camp area with ELFS. He is in each camp in each sector, so that means he is on 7 spots in the game. I don't know if he has a rare drop so we have to find it. :)

        Loading editor
    • A FANDOM user
        Loading editor
  • Hey,

    when you mark an article for deletion, please also check the special page "what links here":

    http://fallenearth.wikia.com/wiki/Special:WhatLinksHere

    Around 50 % was fine, but the remaining pages under http://fallenearth.wikia.com/wiki/Category:Candidates_for_deletion are linked anywhere (mainly missions).

    Thanks!

    0890

      Loading editor
    • Oh I'm sorry I forgot to check that state. I fixed that now but I noticed there is a problem with NPCs whose were "converted" to "Object". Link to NPC always stay in its MissionChat as NPC (not Object) so it is impossible to change that data.

      There is an example from part of Whitewash code:

      {{MissionChat
      |npc = Whitewash
      |text = Whitewash: The Genesis of the White Crow Battalion
      |response1 = >Turn to page 1.
      |response2 = >Turn to page 2.
      |response3 = xRead the book later.
      }}

      Line "|npc =" there is that problem.

      Rest of human or animal enemies and npcs from Candidates for deletion were fixed.

        Loading editor
    • There is the Wanted Pages which I use from time to time.

        Loading editor
    • I've updated the MissionChat Template. Now you can use both |npc or |object.

        Loading editor
    • Nullachtneunnull wrote:
      I've updated the MissionChat Template. Now you can use both |npc or |object.

      Great news thank you, I will check rest of npcs in Candidates for deletion and I will fix pges for WhatLinksHere.

      EDIT: Oh you checked it yet thank you, nevermind then. :)

      Guinylen wrote:
      There is the Wanted Pages which I use from time to time.

      Yes, I also use this page, it is perfect for missing enemies/npc and for checking typos.

        Loading editor
    • A FANDOM user
        Loading editor
  • Effect: That All You Got?! isn't activated by enemies, but the players themselves or rather, the game.

      Loading editor
    • Really? I noticed that this effect is triggered during battle with enemies listed in "Enemies used by" (randomly during battle, sometimes when enemy hits you, sometimes later). If this effect isn't triggered by enemy then what triggers that?

        Loading editor
    • It triggers every time after an enemy uses a stun effect on the player. basically the game triggers it so enemies won't be able to abuse it on players.

        Loading editor
    • Ok thank you, fixed.

        Loading editor
    • A FANDOM user
        Loading editor
  • Hey,

    why did you mark Refine Genetic Material Mix and Refine Mutant Genetic Material as special manuals? I don't think they are, they can be bought normally. They are maybe only sold by Faction NPCs, but they aren't faction specific.

    Greetings

    0890

      Loading editor
  • Hey Luka,

    1. Do you know if there was an update post-beta of the game where the Dijon Mustard was added? It's found in Improved Cold Prep 3 but the article doesn't exist. So I was wondering if there was an update where this item was introduced without anyone knowing. It's also the only food item from the non-special manuals which has a description, and it reads "Because you demanded it."

    2. Do you know of any Veteran mobs in the Pine Valley area which has an extremely quick respawn time, which at the same time is easy to kill?

      Loading editor
    • Guinylen wrote:
      1. Do you know if there was an update post-beta of the game where the Dijon Mustard was added?

      Google is your friend :D

      Has been added with patch 3.0: https://www.gamersfirst.com/fallenearth/?q=patch3.0

        Loading editor
    • Heya Guinylen, seems Nullach was faster then me so 1st question is answered :)

      2. In the Pine Valley area there are not many Veteran mobs, I remember that 5 or 6 of them have fast respawn time in White Crow Fortress where they guard their boss or you can try Briggs Point (few lizard dog veterans around location with Cerberus or inside Briggs Point facility).

      As I see Pine Valley area include that camp and also include Blackridge (no Veterans there), Gaia (no Veterans there, only faction Bosses), Tannerfield (no Veterans there, only lot of bosses - Pale Ones, Grendels) and Park City (no Veterans there). Of course plus nearby places but as I rememeber good there are also no Veteran mobs.

      Best place to kill Veterans with fast respawn in sector 3 is near garage in Traders Flat. There is small camp with CoGs, or at place with Human League mobs called Recruitment Center (Veterans are inside mineshaft), but sadly for you it's not Pine Valley area.

      EDIT: Seems part of Pine Valley is also Earthbound Retreat bunker, so inside there is lot of Veteran mobs (dogs, soldiers) so you can try that place but it's not easy to survive there alone on lower level. Veterans can give you strong stamina debuff. To that place leads you this instanced mission.

        Loading editor
    • Alright, thanks both of you :>

        Loading editor
    • A FANDOM user
        Loading editor
  • Hey, Coach Camo isn't an old item. You can obtain it by signing up with a new FE account through here .

      Loading editor
  • Hey, I'm not sure if there are any rules, but IMHO the mission area should be the location, where the mission is started, not where it ends. Therefore I'm not so happy with your edits on "Back to (Faction) Camp".

      Loading editor
    • Hey Null, yes I noticed that some mission areas are filled in mission box by start location of mission and some by end of mission but I think that if mission has steps where you dont talk with NPC (self finished) then IMHO it's more logic that in mission location is end of mission. Reason is that if you select location in category for example Category:Traveler Encampment then you should see what mission/s can lead there (Back to "faction" camp - report to NPC).

      If it should be opposite way then we can have locations where you need to do mission but in category of location mission won't be included (for example sencond step of Mission: Down with Disease (2) wouldn't be included in Shiva's Blessed Mine because there isn't NPC who gives you 2nd step which you will gain automatic after finished 1st step; that means that Category:Shiva's Blessed Mine have no missions there).

      If my thinking above isn't right then I have no problem with getting my edits of "Back to (faction) camp" location back to original.

        Loading editor
    • I understand your argumentation and I see that this isn't a question, which one can answer with "yes" or "no". Especially the auto-started missions during a chain, after achieving the previous goal, are not easy to handle.

      So we should just act to the best of our knowledge and belief.

        Loading editor
    • A FANDOM user
        Loading editor
  • Thanks for fixing my Enemy:Panther (Boss) page! In my absence, I had forgotten we were combining all instances of Enemies with the same name on the same page.

    Even Admins need to be kept in line sometimes. Haha.

      Loading editor
  • I saw that you found where the Stabinator drops, and I just want to say congrats! 1 down, 1 to go! ;)

    -Op Hooli

      Loading editor
    • Thanks :)

      Yeah, still need Apocalypse Scalpel to be found ;)

        Loading editor
    • A FANDOM user
        Loading editor
  • To be honest, I have a lot of things I want to add here, but this is not really user-friendly. I can't edit the Armor Cosmetics.

    I have added another category: Premium Rewards, this is to differentiate which cosmetics items were given out as a rewards for premium accounts.

      Loading editor
Give Kudos to this message
You've given this message Kudos!
See who gave Kudos to this message
Community content is available under CC-BY-SA unless otherwise noted.