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Gray's Medical Ethics
StartJeff Gray
EndJeff Gray
Level16
Mission ItemsMutation Antidote
Rewards500 Experience
200 Chips
ChainChemical "Enhancements"
Chemical "Enhancements" (2)
Chemical "Enhancements" (3)
Minor Side Effects
Gray's Prescription
Gray's Prescription (2)
Gray's Medical Ethics
Gray's Medical Ethics (2)
Gray's Postscript
Time LimitUnlimited
SectorNorthfields
AreaSunshine Corners

Mission

Gray's Medical Ethics
Goal:
Mission-5 uses of the Antidote on Savage Mutants
Mission-Return for your reward

Mission:
Jeff Gray in Sunshine Corners wants you to test the antidote on the violent mutants that live to the east of town.
Rewards:
500 Experience
200 Chips

MissionAccept

Description

First things first: we need to test the latest strain of the antidote. There is a camp of deranged, violent mutants to the south of here. Take five vials and use them on five of the mutants. That should be enough of a test. While you're doing that, I'll come up with a way to get the antidote to the people in Sunshine Corners.
MissionVTell me more.
MissionXNo thanks.

Completion

Gray's Medical Ethics
Mission:
You don't know how relieved I am that it worked.
Rewards:
500 Experience
200 Chips

MissionComplete

Notes

  • The mutants are actually east of Jeff Gray, not south
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