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{{NPCBox
#REDIRECT [[Mutation: Annie Hall]]
 
  +
|name = Annie Hall (Embry Crossroads)
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|type = Mutation Trainer
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|level = 5
  +
|sector = 1
  +
|area = Embry Crossroads
  +
|loc = X:4250709 Y:3231879
  +
}}{{NPC
  +
|knowledge1 = Catastrophic Dissonance 1
  +
|knowledge2 = Catastrophic Dissonance 2
  +
|knowledge3 = Catastrophic Dissonance 3
  +
|knowledge4 = Catastrophic Dissonance 4
  +
|knowledge5 = Catastrophic Dissonance 5
  +
|knowledge6 = Catastrophic Dissonance 6
  +
|knowledge7 = Catastrophic Dissonance 7
  +
|knowledge8 = Catastrophic Dissonance 8
  +
|knowledge9 = Cold Snap 1
  +
|knowledge10 = Cold Snap 2
  +
|knowledge11 = Cold Snap 3
  +
|knowledge12 = Cold Snap 4
  +
|knowledge13 = Cold Snap 5
  +
|knowledge14 = Cold Snap 6
  +
|knowledge15 = Cold Snap 7
  +
|knowledge16 = Cold Snap 8
  +
|knowledge17 = Cold Snap 9
  +
|knowledge18 = Hypothermia 1
  +
|knowledge19 = Hypothermia 2
  +
|knowledge20 = Hypothermia 3
  +
|knowledge21 = Hypothermia 4
  +
|knowledge22 = Hypothermia 5
  +
|knowledge23 = Hypothermia 6
  +
|knowledge24 = Hypothermia 7
  +
|knowledge25 = Hypothermia 8
  +
|knowledge26 = Hypothermia 9
  +
|knowledge27 = Molotov Cocktail 1
  +
|knowledge28 = Molotov Cocktail 2
  +
|knowledge29 = Molotov Cocktail 3
  +
|knowledge30 = Molotov Cocktail 4
  +
|knowledge31 = Molotov Cocktail 5
  +
|knowledge32 = Molotov Cocktail 6
  +
|knowledge33 = Molotov Cocktail 7
  +
|knowledge34 = Napalm 1
  +
|knowledge35 = Napalm 2
  +
|knowledge36 = Napalm 3
  +
|knowledge37 = Napalm 4
  +
|knowledge38 = Napalm 5
  +
|knowledge39 = Napalm 6
  +
|knowledge40 = Napalm 7
  +
|knowledge41 = Napalm 8
  +
|knowledge42 = Rending Vibration 1
  +
|knowledge43 = Rending Vibration 2
  +
|knowledge44 = Rending Vibration 3
  +
|knowledge45 = Rending Vibration 4
  +
|knowledge46 = Rending Vibration 5
  +
|knowledge47 = Rending Vibration 6
  +
|knowledge48 = Rending Vibration 7
  +
|knowledge49 = Sonic Lance 1
  +
|knowledge50 = Sonic Lance 2
  +
|knowledge51 = Sonic Lance 3
  +
|knowledge52 = Sonic Lance 4
  +
|knowledge53 = Sonic Lance 5
  +
|knowledge54 = Sonic Lance 6
  +
|knowledge55 = Sonic Lance 7
  +
|knowledge56 = Sonic Lance 8
  +
|knowledge57 = Sonic Lance 9
  +
}}

Revision as of 12:09, 31 May 2012

Annie Hall (Embry Crossroads)
Level5
FactionNone
SectorPlateau
AreaEmbry Crossroads
Location/waypoint X:4250709 Y:3231879

Catastrophic Dissonance

Catastrophic Dissonance 1
Requires: Sonic Influence 60

Trainer Useage Cost

43 Gamma
         ---
10 Seconds

Catastrophic Dissonance

Catastrophic Dissonance 2
Requires: Sonic Influence 78

Trainer Useage Cost

53 Gamma
         ---
10 Seconds

Catastrophic Dissonance

Catastrophic Dissonance 3
Requires: Sonic Influence 96

Trainer Useage Cost

63 Gamma
         ---
10 Seconds

Catastrophic Dissonance

Catastrophic Dissonance 4
Requires: Sonic Influence 114

Trainer Useage Cost

73 Gamma
         ---
10 Seconds

Catastrophic Dissonance

Catastrophic Dissonance 5
Requires: Sonic Influence 132

Trainer Useage Cost

83 Gamma
         ---
10 Seconds

Catastrophic Dissonance

Catastrophic Dissonance 6
Requires: Sonic Influence 150

Trainer Useage Cost

93 Gamma
         ---
10 Seconds

Catastrophic Dissonance

Catastrophic Dissonance 7
Requires: Sonic Influence 168

Trainer Useage Cost

103 Gamma
         ---
10 Seconds

Catastrophic Dissonance

Catastrophic Dissonance 8
Requires: Sonic Influence 186

Trainer Useage Cost

113 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 1
Requires: Thermal Control 45

Trainer Useage Cost

12 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 2
Requires: Thermal Control 63

Trainer Useage Cost

16 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 3
Requires: Thermal Control 81

Trainer Useage Cost

20 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 4
Requires: Thermal Control 99

Trainer Useage Cost

25 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 5
Requires: Thermal Control 117

Trainer Useage Cost

29 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 6
Requires: Thermal Control 135

Trainer Useage Cost

34 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 7
Requires: Thermal Control 153

Trainer Useage Cost

38 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 8
Requires: Thermal Control 171

Trainer Useage Cost

43 Gamma
         ---
10 Seconds

Cold Snap

Cold Snap 9
Requires: Thermal Control 189

Trainer Useage Cost

47 Gamma
         ---
10 Seconds

Hypothermia

Hypothermia 1
Requires: Thermal Control 48

Trainer Useage Cost

20 Gamma
         ---
         ---

Hypothermia

Hypothermia 2
Requires: Thermal Control 66

Trainer Useage Cost

27 Gamma
         ---
         ---

Hypothermia

Hypothermia 3
Requires: Thermal Control 84

Trainer Useage Cost

35 Gamma
         ---
         ---

Hypothermia

Hypothermia 4
Requires: Thermal Control 102

Trainer Useage Cost

42 Gamma
         ---
         ---

Hypothermia

Hypothermia 5
Requires: Thermal Control 120

Trainer Useage Cost

50 Gamma
         ---
         ---

Hypothermia

Hypothermia 6
Requires: Thermal Control 138

Trainer Useage Cost

57 Gamma
         ---
         ---

Hypothermia

Hypothermia 7
Requires: Thermal Control 156

Trainer Useage Cost

65 Gamma
         ---
         ---

Hypothermia

Hypothermia 8
Requires: Thermal Control 174

Trainer Useage Cost

72 Gamma
         ---
         ---

Hypothermia

Hypothermia 9
Requires: Thermal Control 192

Trainer Useage Cost

80 Gamma
         ---
         ---

Molotov Cocktail

Molotov Cocktail 1
Requires: Thermal Control 72

Trainer Useage Cost

48 Gamma
         ---
15 Seconds

Molotov Cocktail

Molotov Cocktail 2
Requires: Thermal Control 90

Trainer Useage Cost

60 Gamma
         ---
15 Seconds

Molotov Cocktail

Molotov Cocktail 3
Requires: Thermal Control 108

Trainer Useage Cost

72 Gamma
         ---
15 Seconds

Molotov Cocktail

Molotov Cocktail 4
Requires: Thermal Control 126

Trainer Useage Cost

84 Gamma
         ---
15 Seconds

Molotov Cocktail

Molotov Cocktail 5
Requires: Thermal Control 144

Trainer Useage Cost

96 Gamma
         ---
15 Seconds

Molotov Cocktail

Molotov Cocktail 6
Requires: Thermal Control 162

Trainer Useage Cost

108 Gamma
         ---
15 Seconds

Molotov Cocktail

Molotov Cocktail 7
Requires: Thermal Control 180

Trainer Useage Cost

120 Gamma
         ---
15 Seconds

Napalm

Napalm 1
Requires: Thermal Control 57

Trainer Useage Cost

28 Gamma
         ---
10 Seconds

Napalm

Napalm 2
Requires: Thermal Control 75

Trainer Useage Cost

36 Gamma
         ---
10 Seconds

Napalm

Napalm 3
Requires: Thermal Control 93

Trainer Useage Cost

45 Gamma
         ---
10 Seconds

Napalm

Napalm 4
Requires: Thermal Control 111

Trainer Useage Cost

54 Gamma
         ---
10 Seconds

Napalm

Napalm 5
Requires: Thermal Control 129

Trainer Useage Cost

63 Gamma
         ---
10 Seconds

Napalm

Napalm 6
Requires: Thermal Control 147

Trainer Useage Cost

71 Gamma
         ---
10 Seconds

Napalm

Napalm 7
Requires: Thermal Control 165

Trainer Useage Cost

80 Gamma
         ---
10 Seconds

Napalm

Napalm 8
Requires: Thermal Control 183

Trainer Useage Cost

89 Gamma
         ---
10 Seconds

Rendering Vibration

Rending Vibration 1
Requires: Sonic Influence 72

Trainer Useage Cost

36 Gamma
         ---
10 Seconds

Rendering Vibration

Rending Vibration 2
Requires: Sonic Influence 90

Trainer Useage Cost

46 Gamma
         ---
10 Seconds

Rendering Vibration

Rending Vibration 3
Requires: Sonic Influence 108

Trainer Useage Cost

56 Gamma
         ---
10 Seconds

Rendering Vibration

Rending Vibration 4
Requires: Sonic Influence 126

Trainer Useage Cost

66 Gamma
         ---
10 Seconds

Rendering Vibration

Rending Vibration 5
Requires: Sonic Influence 144

Trainer Useage Cost

77 Gamma
         ---
10 Seconds

Rendering Vibration

Rending Vibration 6
Requires: Sonic Influence 162

Trainer Useage Cost

87 Gamma
         ---
10 Seconds

Rendering Vibration

Rending Vibration 7
Requires: Sonic Influence 180

Trainer Useage Cost

96 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 1
Requires: Sonic Influence 48

Trainer Useage Cost

27 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 2
Requires: Sonic Influence 66

Trainer Useage Cost

36 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 3
Requires: Sonic Influence 84

Trainer Useage Cost

46 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 4
Requires: Sonic Influence 102

Trainer Useage Cost

56 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 5
Requires: Sonic Influence 120

Trainer Useage Cost

66 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 6
Requires: Sonic Influence 138

Trainer Useage Cost

76 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 7
Requires: Sonic Influence 156

Trainer Useage Cost

86 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 8
Requires: Sonic Influence 174

Trainer Useage Cost

96 Gamma
         ---
10 Seconds

Sonic Lance

Sonic Lance 9
Requires: Sonic Influence 192

Trainer Useage Cost

106 Gamma
         ---
10 Seconds