Fallen Earth Wiki
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The [[faction]] system of Fallen Earth allows to choose to be neutral - ie. belong to no specific faction. In fact all players start as neutrals. However, the faction standings system ensures that this does not mean that players have neutral standings with all factions.
 
The [[faction]] system of Fallen Earth allows to choose to be neutral - ie. belong to no specific faction. In fact all players start as neutrals. However, the faction standings system ensures that this does not mean that players have neutral standings with all factions.
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Neutral players will be able to enter all the faction towns or conflict towns, but won't have as much to do there as a player of the appropriate faction. They can't take special faction missions or deal with special faction merchants. They can help their faction-committed friends on missions, but not complete the mission themselves, though if the mission involves actions that cause faction adjustments of their own (such as killing members of opposing factions), the neutral character may not remain so for long.
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Neutral characters can interact with the villain factions just like any other character, and eventually can get missions from the neutral factions like Franklin's Riders or the Bankers.
   
 
== Quests ==
 
== Quests ==
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== Sources ==
 
== Sources ==
 
* {{Cite web |url=http://forums.fallenearth.com/fallenearth/showthread.php?t=620 |title=Question of the Week: March 14, 2007 - Follow-Up Questions |publisher=Fallen Earth.com |accessdate=2007-06-29 }}
 
* {{Cite web |url=http://forums.fallenearth.com/fallenearth/showthread.php?t=620 |title=Question of the Week: March 14, 2007 - Follow-Up Questions |publisher=Fallen Earth.com |accessdate=2007-06-29 }}
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* {{Cite web |url=http://forums.fallenearth.com/fallenearth/showthread.php?t=697 |title=Question of the Week: March 21, 2007 - How about <insert several questions here>? |publisher=Fallen Earth.com |accessdate=2007-06-29 }}
   
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Revision as of 18:29, 1 July 2007

The faction system of Fallen Earth allows to choose to be neutral - ie. belong to no specific faction. In fact all players start as neutrals. However, the faction standings system ensures that this does not mean that players have neutral standings with all factions.

Neutral players will be able to enter all the faction towns or conflict towns, but won't have as much to do there as a player of the appropriate faction. They can't take special faction missions or deal with special faction merchants. They can help their faction-committed friends on missions, but not complete the mission themselves, though if the mission involves actions that cause faction adjustments of their own (such as killing members of opposing factions), the neutral character may not remain so for long.

Neutral characters can interact with the villain factions just like any other character, and eventually can get missions from the neutral factions like Franklin's Riders or the Bankers.

Quests

Not all quests will require faction membership. In each sector there are approximately 20-25 towns. Of these:

  • 1 is a barter town that is neutral and has lots of the trade infrastructure like auction houses, banks, etc.
  • 6 are faction towns, one for each faction. These towns will attack enemy faction members that come close to their town, but will not attack neutral characters.
  • 5-8 are conflict towns that players can battle over.
  • 5-8 are neutral towns that have no PvP or faction dependent content.

So as you can see neutral players will be able to visit a good number of towns in each sector. About half the missions in the game have no faction requirements. Fallen Earth is also planning to have some missions that involve neutral factions, like the mail-carrying Franklin's Riders, that you can only do if you have remained neutral.

Related Articles

Sources