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m (Usage: clean up)
 
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|skill =
 
|skill =
 
|skillreq =
 
|skillreq =
|merchantprice =
+
|minimumchipsbuyprice =
|sellprice =
+
|minimumchipssellprice =
 
}}
 
}}
 
</pre>
 
</pre>
   
 
== Parameters ==
 
== Parameters ==
*'''name:'''
+
*'''name:''' The name of the item.
*'''image:'''
+
*'''image:''' The icon of the item.
*'''description:'''
+
*'''description:''' The description of the item.
*'''traded:'''
+
*'''traded:''' This item can not be traded. (Enter any value if true)
*'''sold:'''
+
*'''sold:''' This item can not be sold. (Enter any value if true)
*'''attune:'''
+
*'''attune:''' This item attunes when worn. (Enter any value if true)
*'''consumed:'''
+
*'''consumed:''' This item can be consumed. (Enter any value if true)
*'''mission:'''
+
*'''mission:''' This is a mission item. (Enter any value if true)
*'''component:'''
+
*'''component:''' This is a tradeskill component. (Enter any value if true)
 
*'''other:'''
 
*'''other:'''
*'''level:'''
+
*'''level:''' The item level of the item.
*'''weight:'''
+
*'''weight:''' The weight of the item.
*'''countas:'''
+
*'''countas:''' The other items the item can be substituted for.
*'''ammotype:'''
+
*'''ammotype:''' The type of ammo of the item.
*'''mincondition:'''
+
*'''mincondition:''' The minimum condition of the item.
 
*'''charges:'''
 
*'''charges:'''
*'''fatigue:'''
+
*'''fatigue:''' The fatigue of the item.
*'''effectname:'''
+
*'''effectname:''' The name of the effect of the item.
*'''effect:'''
+
*'''effect:''' The description of the effect of the item.
*'''effecttime:'''
+
*'''effecttime:''' The charge time of the item.
*'''delay:'''
+
*'''delay:''' The delay of the item.
 
*'''requirement:''' The player level requirement for the item. Only enter the level.
 
*'''requirement:''' The player level requirement for the item. Only enter the level.
 
*'''faction:''' The faction required for the item.
 
*'''faction:''' The faction required for the item.
 
*'''factionreq:''' The amount of faction required for the item.
 
*'''factionreq:''' The amount of faction required for the item.
*'''attribute:'''
+
*'''attribute:''' The stat required for the item.
*'''attributereq:'''
+
*'''attributereq:''' The amount of the stat required for the item.
 
*'''tradeskill:''' The tradeskill required for the item.
 
*'''tradeskill:''' The tradeskill required for the item.
 
*'''tradeskillreq:''' The amount of tradeskill required for the item.
 
*'''tradeskillreq:''' The amount of tradeskill required for the item.
 
*'''skill:''' The skill required for the item.
 
*'''skill:''' The skill required for the item.
 
*'''skillreq:''' The amount of skill required for the item.
 
*'''skillreq:''' The amount of skill required for the item.
*'''merchantprice:'''
+
*'''merchantprice:''' The price to buy the item.
*'''sellprice:'''
+
*'''sellprice:''' The price to sell the item.
   
 
== Example ==
 
== Example ==
Line 85: Line 85:
 
|tradeskill = Science
 
|tradeskill = Science
 
|tradeskillreq = 3
 
|tradeskillreq = 3
  +
|minimumchipsbuyprice = 1
  +
|maximumchipsbuyprice = 2
  +
|minimumchipssellprice = 3
  +
|maximumchipssellprice = 4
  +
|deathtollprice = 5
  +
|defensetokensprice = 6
  +
|tier1tokensprice = 7
  +
|tier1tokensquantity = 8
  +
|tier2tokensprice = 9
  +
|tier2tokensquantity = 1
  +
|tier3tokensprice = 2
  +
|tier3tokensquantity = 3
  +
|tier4tokensprice = 4
  +
|tier4tokensquantity = 5
  +
|g1cprice = 6
  +
|rewardpointsprice = 7
 
}}
 
}}
 
</pre>
 
</pre>
Line 99: Line 115:
 
|tradeskill = Science
 
|tradeskill = Science
 
|tradeskillreq = 3
 
|tradeskillreq = 3
|requirement = 5
+
|minimumchipsbuyprice = 1
|faction = Faction
+
|maximumchipsbuyprice = 2
|factionreq = 5
+
|minimumchipssellprice = 3
|attribute = Attribute
+
|maximumchipssellprice = 4
|attributereq = 5
+
|deathtollprice = 5
|skill = Skill
+
|defensetokensprice = 6
|skillreq = 5
+
|tier1tokensprice = 7
  +
|tier1tokensquantity = 8
  +
|tier2tokensprice = 9
  +
|tier2tokensquantity = 1
  +
|tier3tokensprice = 2
  +
|tier3tokensquantity = 3
  +
|tier4tokensprice = 4
  +
|tier4tokensquantity = 5
  +
|g1cprice = 6
  +
|rewardpointsprice = 7
 
}}
 
}}
   

Latest revision as of 04:26, March 21, 2014

This template should be used on Item articles in conjunction with Template:RecipeBox, if the item has a recipe. This template should not be used for Armor or Weapon items and you should use Template:Armor and Template:Weapon instead. It will automatically add the Item to the appropriate categories for the chosen Item Type, if those parameters are defined.

Usage

{{Item
|name = 
|image = 
|description = 
|traded = 
|sold = 
|attune = 
|consumed = 
|mission = 
|component = 
|other = 
|level = 
|weight = 
|countas = 
|ammotype = 
|mincondition = 
|charges = 
|fatigue = 
|effectname = 
|effect = 
|effecttime = 
|delay = 
|requirement = 
|faction = 
|factionreq = 
|attribute = 
|attributereq = 
|tradeskill = 
|tradeskillreq = 
|skill = 
|skillreq = 
|minimumchipsbuyprice =
|minimumchipssellprice = 
}}

Parameters

  • name: The name of the item.
  • image: The icon of the item.
  • description: The description of the item.
  • traded: This item can not be traded. (Enter any value if true)
  • sold: This item can not be sold. (Enter any value if true)
  • attune: This item attunes when worn. (Enter any value if true)
  • consumed: This item can be consumed. (Enter any value if true)
  • mission: This is a mission item. (Enter any value if true)
  • component: This is a tradeskill component. (Enter any value if true)
  • other:
  • level: The item level of the item.
  • weight: The weight of the item.
  • countas: The other items the item can be substituted for.
  • ammotype: The type of ammo of the item.
  • mincondition: The minimum condition of the item.
  • charges:
  • fatigue: The fatigue of the item.
  • effectname: The name of the effect of the item.
  • effect: The description of the effect of the item.
  • effecttime: The charge time of the item.
  • delay: The delay of the item.
  • requirement: The player level requirement for the item. Only enter the level.
  • faction: The faction required for the item.
  • factionreq: The amount of faction required for the item.
  • attribute: The stat required for the item.
  • attributereq: The amount of the stat required for the item.
  • tradeskill: The tradeskill required for the item.
  • tradeskillreq: The amount of tradeskill required for the item.
  • skill: The skill required for the item.
  • skillreq: The amount of skill required for the item.
  • merchantprice: The price to buy the item.
  • sellprice: The price to sell the item.

Example

{{Item
|name = Acids 1 Formula
|description = This Science tradeskill manual teaches Acids 1.
|level = 1
|weight = 0.5
|mincondition = 100
|effectname = Acids 1
|effect = Teaches Acids 1
|tradeskill = Science
|tradeskillreq = 3
|minimumchipsbuyprice = 1
|maximumchipsbuyprice = 2
|minimumchipssellprice = 3
|maximumchipssellprice = 4
|deathtollprice = 5
|defensetokensprice = 6
|tier1tokensprice = 7
|tier1tokensquantity = 8
|tier2tokensprice = 9
|tier2tokensquantity = 1
|tier3tokensprice = 2
|tier3tokensquantity = 3
|tier4tokensprice = 4
|tier4tokensquantity = 5
|g1cprice = 6
|rewardpointsprice = 7
}}

Result

Icon Placeholder
Acids 1 Formula
This Science tradeskill manual teaches Acids 1.

Item Level:1
Weight:0.5 kg
Effect:Acids 1
Teaches Acids 1
Requirement: Science 3
 



Pricing Guide
Buy Price1 - 2 chips
Sell Price3 - 4 chips
Buy Price5 Death Toll
Buy Price6 Defense Tokens
Buy Price7 Tier 1 Tokens per 8
Buy Price9 Tier 2 Tokens per 1
Buy Price2 Tier 3 Tokens per 3
Buy Price4 Tier 4 Tokens per 5
Buy Price6 G1C
Wastelander5 G1C
Commander5 G1C
Buy Price7 Reward Points


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