[edit] Template-info.svg Template documentation

This template should be used on Mission articles in conjunction with Template:Mission. It creates a box on the right side of the article with relevant Mission info. It will automatically add the Mission to the appropriate categories for the chosen Sector and/or Area, if those parameters are defined. Missions with 'AP Mission' as the type parameter will be placed in the AP Missions category.

Usage

{{MissionBox
|name = Redemption of The Apostate
|start = Judge Mark Avarice
|end = 
|level = 
|levelreq = 
|repeatable = 
|group = 
|type = 
|shareable = 
|faction = 
|factionreq = 
|factionreward = 
|items = 
|ap = 1
|experience = 220 at lvl 21
|chips = 215
|reward1 = Hardened Shoulder Armor
|knowledge = 
|chain = 
|chain2 = 
|chain3 = 
|time = 
|sector = 1
|area = 431338 3964275
}}Something is wrong with this quest, you need to find judge Tyler to proceed but he cant be found in the coppermine. Quest bugged atm

Parameters

  • name: The name of the mission. Should be the same as the page minus the "Mission: " prefix.
  • start: Who or what begins this mission? If it's part of a chain, who starts this mission if dropped partway through?
  • startlocation:
  • end: Where or whom does this mission end? If it doesn't end at a person, but after an action, what action?
  • endlocation:
  • level: What level is this mission intended for?
  • type: Freeform field to enter the type of mission (Escort? Crafting? Track and Kill?)
  • shareable:
  • repeatable: Enter only if the mission is a repeatable mission
  • group: Enter only if the mission is a group (Group Mission Icon.png) mission.
  • faction: What faction is this mission associated with?
  • factionreq: How much faction rep is required to begin the mission?
  • items: What item(s) are given to be used in completing this mission?
  • ap: How much AP does this mission award?
  • experience: How much experience does this mission award for its intended level?
  • chips: How many chips does this mission award?
  • factionreward: How much faction rep (for the above faction) does the mission award?
  • reward1 and amount1: Item (and amount) rewarded upon completion.
  • reward# and amount#: Additional rewarded items (with amounts).
  • choice1 and choiceamount1: Item choice (and amount) rewarded upon completion.
  • choice# and choiceamount#: Additional rewarded item choices (with amounts).
  • conflictguard: Guard Skill Tier Points rewarded in conflict town missions.
  • conflictconstruction: Construction Tier Points rewarded in conflict town missions.
  • conflictmerchant: Merchant Tier Points rewarded in conflict town missions.
  • knowledge: What knowledge does the mission award?
    (e.g. "Sunshine Corners Medication" if it awards "Sunshine Corners Medication Knowledge")
  • previous: Pre-requisite mission not part of a mission chain.
  • next: Subsequent mission not part of a mission chain.
  • chain: Should be the first mission of a chained mission-line.
  • chain2: Second mission of a chained mission-line.
  • chain#: Additional missions in a chained mission-line.
  • time: Time limit for completion.
  • sector: Shorthand section to enter the sector associated with the mission.
    0 for Grand Canyon Province (tutorial, et al)
    1 for Plateau
    2 for Northfields
    3 for Kaibab Forest
    DF for Deadfall
    TW for Terminal Woods
    TC for Territory Control
    4 for Alpha County (may later be changed to Grainway)
  • area: The town or local area associated with the mission.
  • levelreq: What level is required to access this mission?
  • reqknowledge: What knowledge is required to access this mission?
  • reqtradeskill and reqtradeskillamt: What trade skill (and level) is required to access this mission?
  • reqskill and reqskillamt: What skill (and amount) is required to access this mission?
  • reqstat and reqstatamt: What other stat (and amount) is required to access this mission?

Example


Result

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